Cyber Feud

Maximum 12 players per session

50 Minutes duration

Australia

Remember the game Family Feud? Here is a new twist on an old favourite that enhances learning retention, build teams and creates a fun environment for staff to learn about Cyber Security.

INSTRUCTIONS FOR PLAYING CYBER FEUD

  1. Divide the staff into two teams.
  2. One member of each team faces the other in a face-off as the mediator reads the question off the game board.
  3. The team that buzzed in with the correct answer receives control of the board and has the option of playing or passing control to the other team.
  4. The team that has the control tries to reveal all of the correct answers to the question before receiving three strikes. (If the answer is not on the board.)
  5. If the team receives three strikes without clearing the board, control is passed to the other team.
  6. The team that now has the control is able to give one answer in the hopes that it is found on the board.If it is, points are added to the team’s score.If not, the other team gets the points.
  7. Points are collected as each team finds its answers to the question on the board.
  8. Continue the game repeating steps two through seven.
  9. Each team tries to collect the most points. The team with the most points wins the game!

In More Detail

Teams

Each person who is participating will be on one of two teams. Each team will assign a captain who will be the first person to answer and be the person who provides the group answer to a question once the play goes to the family for a final answer. The customary number of people that is on each team is five, but this number can be increased or decreased as needed.

Face-Off

Two members of each team face off to answer a question for each round of the game. Their goal is to provide the most popular answer to a question that was polled to 100 survey participants. The emcee for the game reads the question aloud and the players buzz in when they think they have an answer on the board. The first player who buzzes in gives his answer. The emcee announces if the answer is on the board and reveals the answer’s position on the board. If the answer is the No. 1 answer, that player’s team gets to decide to pass or play the category. If the answer was not the No. 1 answer, the other person who was in the face-off gives her answer. Whichever team is responsible for the answer that is higher on the board gets to decide to pass or play. A new team member starts a face-off each time.

The Feud

Each member of the family that plays the round gives one answer at a time, trying to provide the correct answers for all slots on the board. If the answer is correct, it is revealed on the board. The team wins the round if it gives every correct answer on the board. If the answer is wrong, the team gets a strike. If the team gets three strikes, play passes to the other team, which gives a final answer after conferring with each other. A correct answer gives the team all of the points that have been earned by either team during the round.

Points

Points correspond to the number of people who responded to the survey with the provided answer. For example, if 35 people gave an answer that a team member calls out, 35 points are in the point bank. Rounds one and two give players one point for each point in the bank while subsequent rounds double the points. Whichever team gets to 300 points first, participates in the bonus round.

Fast Money

The winning team selects two team members to participate in the bonus round. One team member leaves so they won’t hear the answers that the other team member gives. The mediator reads five questions to the first team member who has 20 seconds to give answers. After time runs out, the mediator reads the questions and answers aloud. The second team member then plays the round with 25 seconds and must give a different answer — if she repeats an answer the first team member gave. If the team gets 200 points, they win the fast money round.